按照给定二叉树的级别顺序打印偶数级别的偶数定位节点
原文:https://www . geeksforgeeks . org/print-偶数层节点-给定二叉树的逐层排序/
给定一棵二叉树,在水平顺序遍历中打印偶数层的偶数定位节点。根在级别 0 处考虑,任意级别最左边的节点在位置 0 处考虑为节点。 例:
Input:
1
/ \
2 3
/ \ \
4 5 6
/ \
7 8
/ \
9 10
Output: 1 4 6 9
Input:
2
/ \
4 15
/ /
45 17
Output: 2 45
方法:要逐级打印节点,请使用级别顺序遍历。思路是基于逐行打印级序遍历。为此,逐级遍历节点,并在每一级后切换偶数级标志。同样,将每一级中的第一个节点标记为偶数位置,并在每次处理下一个节点后切换它。 以下是上述方法的实施:
C++
// C++ implementation of the approach
#include <bits/stdc++.h>
using namespace std;
struct Node {
int data;
Node *left, *right;
};
// Iterative method to do level order
// traversal line by line
void printEvenLevelEvenNodes(Node* root)
{
// Base Case
if (root == NULL)
return;
// Create an empty queue for level
// order traversal
queue<Node*> q;
// Enqueue root and initialize level as even
q.push(root);
bool evenLevel = true;
while (1) {
// nodeCount (queue size) indicates
// number of nodes in the current level
int nodeCount = q.size();
if (nodeCount == 0)
break;
// Mark 1st node as even positioned
bool evenNodePosition = true;
// Dequeue all the nodes of current level
// and Enqueue all the nodes of next level
while (nodeCount > 0) {
Node* node = q.front();
// Print only even positioned
// nodes of even levels
if (evenLevel && evenNodePosition)
cout << node->data << " ";
q.pop();
if (node->left != NULL)
q.push(node->left);
if (node->right != NULL)
q.push(node->right);
nodeCount--;
// Switch the even position flag
evenNodePosition = !evenNodePosition;
}
// Switch the even level flag
evenLevel = !evenLevel;
}
}
// Utility method to create a node
struct Node* newNode(int data)
{
struct Node* node = new Node;
node->data = data;
node->left = node->right = NULL;
return (node);
}
// Driver code
int main()
{
struct Node* root = newNode(1);
root->left = newNode(2);
root->right = newNode(3);
root->left->left = newNode(4);
root->left->right = newNode(5);
root->right->left = newNode(6);
root->right->right = newNode(7);
root->left->right->left = newNode(8);
root->left->right->right = newNode(9);
root->left->right->right->right = newNode(10);
printEvenLevelEvenNodes(root);
return 0;
}
Java 语言(一种计算机语言,尤用于创建网站)
// Java implementation of the approach
import java.util.*;
class GFG
{
static class Node
{
int data;
Node left, right;
};
// Iterative method to do level order
// traversal line by line
static void printEvenLevelEvenNodes(Node root)
{
// Base Case
if (root == null)
return;
// Create an empty queue for level
// order traversal
Queue<Node> q = new LinkedList<Node>();
// Enqueue root and initialize level as even
q.add(root);
boolean evenLevel = true;
while (true)
{
// nodeCount (queue size) indicates
// number of nodes in the current level
int nodeCount = q.size();
if (nodeCount == 0)
break;
// Mark 1st node as even positioned
boolean evenNodePosition = true;
// Dequeue all the nodes of current level
// and Enqueue all the nodes of next level
while (nodeCount > 0)
{
Node node = q.peek();
// Print only even positioned
// nodes of even levels
if (evenLevel && evenNodePosition)
System.out.print(node.data + " ");
q.remove();
if (node.left != null)
q.add(node.left);
if (node.right != null)
q.add(node.right);
nodeCount--;
// Switch the even position flag
evenNodePosition = !evenNodePosition;
}
// Switch the even level flag
evenLevel = !evenLevel;
}
}
// Utility method to create a node
static Node newNode(int data)
{
Node node = new Node();
node.data = data;
node.left = node.right = null;
return (node);
}
// Driver code
public static void main(String[] args)
{
Node root = newNode(1);
root.left = newNode(2);
root.right = newNode(3);
root.left.left = newNode(4);
root.left.right = newNode(5);
root.right.left = newNode(6);
root.right.right = newNode(7);
root.left.right.left = newNode(8);
root.left.right.right = newNode(9);
root.left.right.right.right = newNode(10);
printEvenLevelEvenNodes(root);
}
}
// This code is contributed by 29AjayKumar
Python 3
# Python3 implementation of the approach
# Utility method to create a node
class newNode:
# Construct to create a new node
def __init__(self, key):
self.data = key
self.left = None
self.right = None
# Iterative method to do level order
# traversal line by line
def printEvenLevelEvenNodes(root):
# Base Case
if (root == None):
return
# Create an empty queue for level
# order traversal
q = []
# Enqueue root and initialize
# level as even
q.append(root)
evenLevel = True
while (1):
# nodeCount (queue size) indicates
# number of nodes in the current level
nodeCount = len(q)
if (nodeCount == 0):
break
# Mark 1st node as even positioned
evenNodePosition = True
# Dequeue all the nodes of current level
# and Enqueue all the nodes of next level
while (nodeCount > 0):
node = q[0]
# Pronly even positioned
# nodes of even levels
if (evenLevel and evenNodePosition):
print(node.data, end = " ")
q.pop(0)
if (node.left != None):
q.append(node.left)
if (node.right != None):
q.append(node.right)
nodeCount -= 1
# Switch the even position flag
evenNodePosition = not evenNodePosition
# Switch the even level flag
evenLevel = not evenLevel
# Driver code
if __name__ == '__main__':
root = newNode(1)
root.left = newNode(2)
root.right = newNode(3)
root.left.left = newNode(4)
root.left.right = newNode(5)
root.right.left = newNode(6)
root.right.right = newNode(7)
root.left.right.left = newNode(8)
root.left.right.right = newNode(9)
root.left.right.right.right = newNode(10)
printEvenLevelEvenNodes(root)
# This code is contributed by SHUBHAMSINGH10
C
// C# implementation of the approach
using System;
using System.Collections.Generic;
class GFG
{
public class Node
{
public int data;
public Node left, right;
};
// Iterative method to do level order
// traversal line by line
static void printEvenLevelEvenNodes(Node root)
{
// Base Case
if (root == null)
return;
// Create an empty queue for level
// order traversal
Queue<Node> q = new Queue<Node> ();
// Enqueue root and initialize level as even
q.Enqueue(root);
bool evenLevel = true;
while (true)
{
// nodeCount (queue size) indicates
// number of nodes in the current level
int nodeCount = q.Count;
if (nodeCount == 0)
break;
// Mark 1st node as even positioned
bool evenNodePosition = true;
// Dequeue all the nodes of current level
// and Enqueue all the nodes of next level
while (nodeCount > 0)
{
Node node = q.Peek();
// Print only even positioned
// nodes of even levels
if (evenLevel && evenNodePosition)
Console.Write(node.data + " ");
q.Dequeue();
if (node.left != null)
q.Enqueue(node.left);
if (node.right != null)
q.Enqueue(node.right);
nodeCount--;
// Switch the even position flag
evenNodePosition = !evenNodePosition;
}
// Switch the even level flag
evenLevel = !evenLevel;
}
}
// Utility method to create a node
static Node newNode(int data)
{
Node node = new Node();
node.data = data;
node.left = node.right = null;
return (node);
}
// Driver code
public static void Main(String[] args)
{
Node root = newNode(1);
root.left = newNode(2);
root.right = newNode(3);
root.left.left = newNode(4);
root.left.right = newNode(5);
root.right.left = newNode(6);
root.right.right = newNode(7);
root.left.right.left = newNode(8);
root.left.right.right = newNode(9);
root.left.right.right.right = newNode(10);
printEvenLevelEvenNodes(root);
}
}
// This code is contributed by PrinciRaj1992
java 描述语言
<script>
// JavaScript implementation of the approach
class Node
{
constructor(data) {
this.left = null;
this.right = null;
this.data = data;
}
}
// Iterative method to do level order
// traversal line by line
function printEvenLevelEvenNodes(root)
{
// Base Case
if (root == null)
return;
// Create an empty queue for level
// order traversal
let q = [];
// Enqueue root and initialize level as even
q.push(root);
let evenLevel = true;
while (true)
{
// nodeCount (queue size) indicates
// number of nodes in the current level
let nodeCount = q.length;
if (nodeCount == 0)
break;
// Mark 1st node as even positioned
let evenNodePosition = true;
// Dequeue all the nodes of current level
// and Enqueue all the nodes of next level
while (nodeCount > 0)
{
let node = q[0];
// Print only even positioned
// nodes of even levels
if (evenLevel && evenNodePosition)
document.write(node.data + " ");
q.shift();
if (node.left != null)
q.push(node.left);
if (node.right != null)
q.push(node.right);
nodeCount--;
// Switch the even position flag
evenNodePosition = !evenNodePosition;
}
// Switch the even level flag
evenLevel = !evenLevel;
}
}
// Utility method to create a node
function newNode(data)
{
let node = new Node(data);
return (node);
}
let root = newNode(1);
root.left = newNode(2);
root.right = newNode(3);
root.left.left = newNode(4);
root.left.right = newNode(5);
root.right.left = newNode(6);
root.right.right = newNode(7);
root.left.right.left = newNode(8);
root.left.right.right = newNode(9);
root.left.right.right.right = newNode(10);
printEvenLevelEvenNodes(root);
</script>
Output:
1 4 6 10
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